Abstract: Who loves sitting in a training room being lectured about agile? Yeah, me neither.
There are lots of agile games, where experiential learners can get hands-on and explore the principles of Lean and agile at their own pace. What makes an agile game great? The right mix of accurate—staying true to the principles and practices it teaches—and engaging—giving students a reason to care about the outcome so they'll play (and learn) from the heart!
In this session, we'll learn about one specific tried-and-tested great agile game. Using the
open-source getKanban Version 2.0, we'll step through its game mechanics and review, in some detail, how each design decision helps to illustrate the fundamentals of Kanban. Along the way, we'll review a few key Lean principles and show how the game enlivens those lessons. When we're finished, you'll be ready to download the free getKanban game kit and play by yourself, or with your team, or even run your own big getKanban session with multiple play teams!
This session covers the basics of getKanban Version 2.0 for new players, plus a review of limiting WIP, creating a pull system, and working in cross-functional teams. Experienced Kanban trainers and coaches can also learn some new techniques for facilitating the game.
Learning Outcomes: - Understand the importance of learning styles when teaching agile
- Recognize the ways getKanban illustrates real-world Kanban mechanics
- Appreciate how limiting WIP is used in Kanban to create a pull system, and understand how T-shaped individuals help work flow
- Learn how to facilitate a session of getKanban, including for large groups of multiple play teams