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Tuesday, August 4 • 09:00 - 10:15
Agile UX Design and Innovation with the 10:3:1 Process (Andrew Bragdon, Peter Provost) POPULAR

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Abstract:
Designing and building great, innovative user experiences that end users love is hard. Integrating user experience design process into Agile software development also poses unique challenges. We present a process that we have iteratively developed on the Visual Studio and Application Insights product teams at Microsoft that integrates well into common Agile software development practices, and that produces design outcomes that are highly rated by end users. The key to this process is an adaptation of the 10:3:1 iterative design loop, which deliberately explores multiple design points in the design space, and then iteratively refines and winnows these designs into a final design via several iterations. We present how to scale this process to large development teams of 180 full time software engineers that are using Agile software development practices, working in a continuous delivery mode, collaborating with a design team of 3 or more designers, based on our product development experiences. We present practical considerations that helped make this process work well at Microsoft, as well as key pitfalls to avoid. Finally, we present processes for maintaining the consistency and predictability of user experience designs across multiple agile teams working in parallel, without creating centralized bottlenecks, and while still enabling individual teams to innovate and get customer feedback quickly for iterative improvement.
Learning Outcomes:
  • Attendees will learn simple, reusable, and practical processes for designing and building innovative user experiences that rate highly with customers
  • Attendees will learn how to make the processes scale to large teams
  • Attendees will learn about practical consierations that helped make the process work well at Microsoft, and how to avoid key pitfalls
  • Attendees will learn processes that maintain the consistency and predictability of user experience designs across multiple agile teams working in parallel, without creating centralized bottlenecks, and while enabling individual teams to ship continuously
Attachments:

Speakers
AB

Andrew Bragdon

Senior Program Manager, Microsoft
Andrew is a Program Manager on the Application Insights team, working on developer experience. Before that, Andrew worked on CodeLens and Code Map, features that bring code visualization and insights into everyday developer work, to enhance productivity. Andrew has a background in... Read More →


Tuesday August 4, 2015 09:00 - 10:15 EDT
Chesapeake 10/11/12
  User Experience, Talk